Jailbreak is a roleplay mod where CTs are Guards and Ts are Prisoners. The Guards give the Prisoners orders, but can't shoot them if they're following orders and not rebelling. The goal of the Gamemode is for the Prisoners to rebel & take control of the prison.
Community Guidelines & Rules- Use common sense.
- If you actually follow any rules follow this one and you probably wont get in trouble.
- No Hacking or Cheating
- This includes aimbots, wallhacks, bhop scripts and any external programs that give you and advantage.
- No Advertising of any kind.
- This means don't link websites or anything like that. You are allowed to link your twitch as long as there is a decent delay.
- No Mic or Chat Spam
- This means don't constantly talk in voice chat or spam chat in any way.
- Do not disrespect admins or other players.
- This means no antagonizing or degrading others in any way.
- Having fun amongst friends is alright, however if someone asks you to stop, you should.
- Do not exploit
- This means if there is a bug you find in a plugin or map discreetly report it to an admin, and do not abuse it.
- Do not evade punishment.
- This means don't disconnect, change name or anything else to try to evade your punishment, we will just ban you instead.
- No Racism
- This means don't use anything in a way that can be determined racist, this is up to admin discretion.
- Do not delay rounds
- Delaying rounds is not fun for anyone but yourself.
- If you are found doing this you will be punished accordingly.
- Do not intentionally target other players
- This can be interpreted as harassing a player or simply going out of your way to kill them first.
- Do not argue with admins
- Arguing with admins will just end up with you being muted
- If you think an admin is being unfair/breaking rules report them on our forums
Common Terms:
- Detouring - When a prisoner does not follow a direct path to the location stated in the order.
- Delaying - When a prisoner does not follow an order as fast as they can.
- KOS - Kill on sight.
- Warning shot - 1-99 damage dealt by a CT using any means.
- T Orders - Orders given by a T to intentionally confuse their teammates.
- Baiting - Doing something that a CT would never do if trying to stay alive, such as being unnecessarily close to Prisoners.
- Gunplanting - When a CT gives a T a gun.
- AFK Freeze - An order CTs cannot give, orders the Ts to freeze with their hands off their keyboards and mouse.
- Special Orders - Any order given to a subset of Prisoners, with an exception of ordering prisoners to drop a weapon or throw utility.
- Reasonable Orders - An order that is straightforward and gives the Prisoners enough time to follow. Needlessly complicated orders will be punished.
- Complete Orders - An order that has a clear and defined end goal for the Ts, such as an order to go to a location or to freeze. A freeday is not a complete order.
- KOS Catwalks - KOS Catwalks are defined as solid walking platforms that connect directly to the armory.
- Freezing - When told to freeze you are to stay in the same spot, if you were crouched stay crouching, if you were standing stay standing. You may look around unless told otherwise.
- Blatantly Disobeying - When a prisoner is purposely disobeying in an attempt to escape and draw attention away from the main group.
- Voluntary Deathgames - A deathgame proposed by a CT with voluntary participation, predefined parameters, and ends with a winner(s) or the completion of the deathgame/the given parameters.
- Conflicting orders - Conflicting orders are any orders that conflict with a recent given order.
- Rebelling - Rebelling is when a prisoner picks up a primary weapon, draws/equips a pistol/zeus, harms/kills a CT, breaks out of a cell, blatantly disobeys or enters a KOS Zone.
- KOS Zones:
- Areas or things that connect to armory (Armory/KOS catwalks, armory stairs, etc.)
- SOME Teleporters (see FAQ post below)
- Armory
- Vents
- Invisible Walls/Objects/Buttons/Ladders (invisible ladders are KOS unless they can't be avoided)
- Secrets
General Rules for Prisoners:
- Prisoners that rebel can be killed on sight.
- Prisoners cannot give orders to other Prisoners. Guards can kill for this and admins can punish for it.
General Rules for Guards:
Guards CANNOT...
- Harm Prisoners unless orders are not being fulfilled or they are rebelling.
- Bait prisoners by unneccessarily or purposefully standing within knifing distance.
- Give prisoners weapons aka gunplanting.
- Enforce or create their own KOS rules, all Guards must use warning shots (1-99 dmg).
- Repeat the same order often.
- Use gun name tags as evidence, however they can use the kill feed.
- Order Prisoners to have a warday, to AFK freeze, or declare themselves as warden.
- Abuse Special Orders or give them in text chat; Special orders must be given in voice chat and can be overridden without counting as a conflicting order.
- Use the First Order (!fo) to speak about other topics (Orders only)
- Give Chat Orders during the First Order (!fo)
- Cannot keep the Prisoners frozen for an extended period of time.
Guards MUST...
- Give reasonable orders.
- Open the cells at a reasonable time, ideally by one minute into the round.
- Actively be enforcing orders or assisting their team.
- Give warning shots (1 Shot, 1-99 DMG) unless the Prisoner is rebelling. After a warning shot is given if the Prisoner keeps disobeying the same order they can be killed, given they had a reasonable amount of time to begin following the order.
- Name the Prisoner if they are asked to drop their utility or pistol/zeus.
Guard Privileges Include...
- Not having to say “no detouring/delaying”, it is automatically implied.
- Being able to order the Prisoners to "Be off mic", but can only use it for 15 seconds at a time. This should only be used when they are attempting to give an order, but the Prisoners are being too loud to do so.
- Overriding chat orders with a mic without it being a conflicting order.
- Being able to kill Prisoners for being on a ladder/stair if it is KOS. Ladders/stairs are apart of what they connect to, which means if a ladder/stair leads to armory it is KOS.
- Being able to kill a Prisoner for throwing a grenade at them if there was a reasonable attempt to harm or kill the Guard. The same applies for when a Prisoner is chasing a Guard and knifing at them.
- Not being required to give warning shots to Prisoners if they are the last Guard.
- Being able to host voluntary deathgames, subject to admin discretion,.
Rules for Last Requests and Deathgames:
Deathgame Rules:
- Guards cannot force a deathgame when there are 4 or less Prisoners alive (should begin LR's). Guards must, to the best of their ability, cease the deathgame if it gets to this number.
- Deathgames can only be started 2 minutes and 30 seconds into the round.
- Guards must allow the map deathgame to function as intended and must not interfere at all.
- Guards can only force map-made deathgames. The map-made deathgame must give the Prisoners a reasonable chance to live.
Last Request Rules:
- LRs can be forced when there are 4 or less Prisoners left alive.
- A Guard is not allowed to cheat or delay during an LR unless dealing with a rebelling Prisoner. A prisoner who cheats or delays during their LR is KOS.
- Guards cannot interfere with LRs they are not participating in.
- Last Requests must be reasonable, cannot be timed, and must be agreed to by a CT. If a prisoner's LR is interrupted they may request another one.
- LRs are considered to be complete when the winning party kills the losing party or wins Rock Paper Scissors. A Prisoner may request to do another LR after the previous one is completed, but Guards are not required to honor this request and the Prisoner may be killed.
- A Prisoner is allowed to harm/kill the participating Guard if their LR implies that the Guard can be harmed/killed. The Prisoner can be killed if they rebel (I.e. shooting another Guard during S4S).
- These rules will be default for the LRs listed. Prisoners may give additional rules before the Guard accepts the LR.
- Gun Toss:
- No rocket tossing
- No knifing/shooting the gun
- You must throw the gun before you hit the ground
- Prisoners must specify the location and direction
- Prisoners must choose who goes first
Frequently Asked Questions
You don't need to read this.
Question still unanswered? Join Discord or create a post in the Jailbreak section.
You don't need to read this.
Question still unanswered? Join Discord or create a post in the Jailbreak section.
Q- Are there ratio or first day freedays?
A- Guards can give ratio or first day freedays, but freedays can always be revoked. Guards are never required to give freedays, there is no exception.
Q- What do I do about conflicting orders?
A- When more than one Guard is giving an order, stick to whatever the last order given was. Guards should not be conflicting orders, and if they continue to do so, please try to get an admin on to get them to stop or make a player complaint.
Q- Can Guards kill AFKs?
A- AFKs should be treated like delaying Prisoners.
Q- Do I need to give warning shots?
A- Yes, unless they’re rebelling or blatantly disobeying.
Q- Can I use a grenade as a warning shot?
A- Yes, but you could be punished if you damage others.
Q- Can I kill a Prisoner for delaying an LR?
A- Give them time to accept the LR or send a request. They should be given a warning shot unless blatantly disobeying.
Q- Is no jumping implied when told to shift walk?
A- No. If Guards do not want Prisoners jumping, they must specify that.
Q- Can I order a Prisoner to throw their grenade away?
A- Yes, Prisoners can be forced to toss their grenade/utilities away from all Prisoners.
Q- Can I force a T to type the jihad command?
A- No. But having an armed Jihad is considered rebelling.
Q- Can I kill a Prisoner at any time for having a secondary out?
A- If the Prisoner had the gun out for a split second and holsters it, then no. But if at any time a Prisoner currently has a secondary out, they can be killed.
Q- Are distance orders allowed?
A- Guards can not tell a Prisoner to stay a certain measure away (such as "stay 5 feet away" or "one knifing distance"). A Guard may ask a Prisoner to step back or back away from them.
Q- Can Guards force Prisoners to type stuff in chat when doing things like Simon says?
A- Yes.
Q- Are directional orders given with cardinal directions (north, south, etc.) reasonable?
A- Yes. Keep orders simple and reasonable as always though. Shooting a 12 year old
in the head for taking a few seconds to find his way North is not reasonable.
Q- Are Guards allowed to give strict orders?
A- Guards should switch orders up at least every 45(ish) seconds. This is not a hard rule and people should report guards who are causing problems. If you’re a bad Guard you’re going to be banned from the role.
Q- How does Blatantly Disobeying work?
A- Blatantly Disobeying is a term that means the prisoner has disobeyed enough for it to become negligent of the order and Guards can kill the Prisoner without a warning shot. A Prisoner is not Blatantly Disobeying for simply disobeying an order. Examples of Blatantly Disobeying are running far enough in the opposite direction of an order, or running into/towards a secret that is not in the path of the order.
FAQ For Prisoners:
Q- Can I be killed for cheating in a last request?
A- Yes. Cheating is going against the agreed upon rules of a last request or doing something that completely goes against the original LR's purpose. Cheating during an LR as a Prisoner is considered rebelling, as a CT it is not allowed and punishable. EX. Healing during a S4S or Shooting during a Knife Fight.
Q- Am I KOS for winning a custom LR?
A- Yes, unless the Guard was killed by a rebelling Prisoner.
Q- If I'm ordered to drop my gun, then pick it back up, is it blatantly disobeying?
A- It is NOT blatantly disobeying. However, it is implied that the Prisoner should not pick it back up, therefore the Prisoner can receive a warning shot.
Q- Is teamkilling allowed?
A- Teamkilling is not allowed on any of our servers. This includes blocking in kos areas, starting deathgames, and stuck abuse. The only exception is that you are allowed to rat out your teammates or bloodhound.
Q- How should Guards treat the tasers/zeus?
A- A zeus is considered the same as a secondary. If you have it away you can be asked to drop it, taking it out is KOS.
Q- What are special orders? I still don't understand the rule.
A- Special orders are orders given that don't address all of the Prisoners and asks them to go to a location. This can include telling a portion of the Prisoners (not all) to go play a deathgame, go to bottom of cell stairs, etc.
Q- What is crossfire and is it freekilling?
A- Crossfire is when a Guard is trying to shoot a Prisoner that is not following an order/rebelling, and other Prisoners are shot/killed in the firefight. Most of the time it is not freekilling, but if a Guard is clearly going out of his way to "crossfire" then he can be punished.
Q- Are all teleporters KOS?
A- For the most part yes. Teleporters such as the ones on Clouds that are required to traverse the map, and others such as ones that teleport you in/out of deathgames are not. Teleporters are KOS when they are a map secret or lead to a KOS area. If you're confused, feel free to ask for clarification.
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